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FAST FOOTY PLAYING RULES

1. Playing field
1.1 Fast Footy matches are played on basketball courts.
1.2 The goals consist of the two basketball nets at each end of the court.

2. Teams
2.1 Teams consist of 5 players on the field, plus reserves.
2.2 Interchange of players may take place at any time.

3. Playing Time
3.1 Matches consist of 2 x 15 minute halves, plus 5 minutes for half-time.

4. Scoring
4.1 Any player may score for their team.
4.2 Goals are scored when the ball (a Sherrin football) is handballed through the basketball net.
4.3 One point is scored when the ball is handballed through the net, with the shooting player being inside the 3 point arc.
4.4 Three points are scored when the ball is handballed through the net, with the shooting player being outside the 3 point arc.

5. Start of Play
5.1 Each half is started by a jump ball between 2 players in the centre of the court.
5.2 A player can elect to either grab the ball, or attempt to tap the ball to their teammate.
5.3 If the player attempts to tap the ball to a teammate, and the ball hits the ground, it can be picked up by any player on the court. Once the ball is picked up, the team that has the ball is deemed to be in possession.
5.4 After each goal, the team that was scored against restarts play by handballing the ball back into play, from behind the arc underneath the basketball net.
5.5 If a shot for goal is attempted, and missed, an opposition defender will handball the ball back into play from behind the arc underneath the basketball net.

6. Out of Bounds
6.1 When the ball goes out of bounds anywhere along the sideline, the nearest opponent will handball the ball back into play.
6.2 If there is doubt as to which team forced the ball out of bounds, the umpire will conduct a jump ball.

7. Contact
7.1 Fast Footy is a non-contact game and no tackling, charging, pushing, holding or bumping is allowed.
7.2 When a player is touched by an opponent, he/she has a maximum of 3 seconds to dispose of the ball. If the player fails to dispose of the ball within this period, possession will be awarded to the other team.
7.3 How much time the umpire allows a player to dispose of the ball depends on the circumstances and is solely at the discretion of the umpire.
7.4 A legal touch can only occur between the shoulders and knees.

8. Ball Movement
8.1 The only way to move the ball around the court is by either running with the ball, bouncing or handballing to a teammate.
8.2 Kicking or throwing the ball is not allowed.

9. Play On
9.1 As there are no marks, players must play on at all times.

10. Bouncing
10.1 Whilst running with the ball, players must bounce the ball every 5 steps.
10.2 If a player runs more than 5 steps without bouncing, possession of the ball will be awarded to the opposition team.

11. Ball hitting the Ground
11.1 If the attacking team drops the ball, possession will be awarded to the opposition team.
11.2 If the attacking team shoots for goal and misses, as soon as the ball hits the ground possession will be awarded to the opposition team.
11.3 The purpose of this rule is to ensure the safety of all players, as there is not much grass on a basketball court.

12. Frees
12.1 The umpire can award a free handball against any player who charges, pushes, holds or bumps an opponent.